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Dwarf fortress tileset gallery
Dwarf fortress tileset gallery







dwarf fortress tileset gallery

to have specific information, but we've been having these discussions. It's still too early in the process of hashing out interface designs etc. We're hopeful that we can do accessibility work beyond the addition of graphics and ease of installation that'll come with the Steam/itch version. We've been talking about this, yeah, and by necessity, just due to the 32x32 tiles, some elements of the UI are going to change and we'll take advantage of that to make things a little easier on people. But in putting the game in front of a wider audience, are you now thinking about bigger changes? Controls, UI, that sort of thing? It sounds like underneath the new graphics and sound, Dwarf Fortress is essentially unchanged. Since both of the artists have been around DF for so long, many of the needs of the project are understood without requiring our input. Sometimes there are long conversations preceding the first pass on a set of tiles, especially when some code/tech decisions have to be made, and sometimes a pig or loom appears suddenly in a thread and we're like, wow, cool! Though we have the final decision on every tile, and we have input and preferences, sure, we're often delighted with the art they come up with.

dwarf fortress tileset gallery

We interact with them frequently, almost daily.

dwarf fortress tileset gallery

Did you have any input or requests or desires for the new graphics style, or did you leave that up to Kitfox and the artists to decide?









Dwarf fortress tileset gallery